


The type of graffiti piece you make depends on the targets you hit and the sequence you make. Activating graffiti mode in an appropriate area will suspend you in mid-air. The indie successor will have a soundtrack from Hideki Naganuma, the composer of Smilebit’s Sega Dreamcast classic and its 2002 Xbox sequel, Jet Set Radio Future. You’ll also have access to a boostpack in Bomb Rush Cyberfunk that will allow you to reach even tighter areas. Indie developer Team Reptile has also begun promoting Bomb Rush Cyberfunk, which is a spiritual successor to the Dreamcast classic, planned for consoles and PC. Start your own cypher and dance, paint, trick, face off with the cops and stake your claim to the extrusions and cavities of a sprawling metropolis in an alternate future set to the musical brainwaves of Hideki Naganuma.

Once you gain a high-enough reputation, you can challenge local crews for their territory. The goal for you and your crew is to scour as many spots as you can in multiple neighborhoods to paint graffiti. Grinding, sliding, wallrunning, and tricking in both the air and on the ground are all part of the game’s unique trick system. The trailer showcases a sprawling metropolis where players can traverse the city using various railings and city architecture. It’s a stylish trailer that starts off with a song called “Get Enuf” by Hideki Naganuma, who composed the music for Jet Set Radio and Jet Set Radio Future, and he is also in charge of the music in Bomb Rush Cyberfunk as well. Team Reptile just released a new trailer for Bomb Rush Cyberfunk, in addition to delaying the game’s release into 2022.
